﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Game_OverView : MonoBehaviour 
{


    public AudioClip audioClip;
    void Start () 
	{
        Invoke("Load",30f);
        SoundManager.instance.PlayBGMusic(audioClip);
    }
	
    void Load()
    {
        MySceneManager.LoadScene("Scene0");
    }


}
